Exact prerequisites, location, starting steps, and the six-day KIM schedule.
Fables & Frontiers requires three completed gates: The Hex Quest and Finale, Rank 5 “Pizza Party” with The Hex Syndicate, and Chemistry Rank 5 “Close” with Amir. If any gate is missing, the KIM group chat will not unlock.
How to start
- Travel to Höllvania Central Mall from the POM-2 map.
- Go to the second-floor Höllvandeim room, or use its fast-travel entry.
- Ring the table bell to summon Amir.
- Talk to Amir and create a character sheet through the dialogue choices.
- Return to the POM-2 and open the Fables & Frontiers KIM batch.
The campaign has six sessions. One session is available per day, and the next opens after the 00:00 UTC daily reset. The conversations do not award Chemistry.
The adventure is permanent and is not tied to the Amir's Shockwave Nightwave rotation. For completion rewards and replay rules, use Fables & Frontiers rewards.
If the batch still does not appear
Check the three gates separately instead of repeating the room interaction. “The Hex” means both the main Quest and its Finale, while Syndicate Rank 5 and Amir Chemistry Rank 5 are different progress tracks. After all three are complete, enter Höllvandeim, create the character sheet, and then return to the POM-2. The campaign begins in KIM, not from a normal mission node.
Do not treat the one-session-per-reset rule as a broken quest. After completing the available conversation, the next session intentionally waits for 00:00 UTC. Reinstalling, changing platforms, or resetting the campaign will not bypass that schedule and may remove existing conversation history.
Sources
QUICK ANSWERS
Questions players ask next
Why is Fables & Frontiers not showing up?
Confirm The Hex Quest and Finale are complete, The Hex is Rank 5 Pizza Party, and Amir is Chemistry Rank 5 Close.
Is the campaign time-limited?
No. It is permanent, but only one of its six sessions becomes available per daily reset.
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