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Rainbow Six Siege Y11S3 Patch Notes — Balance Changes

A scan-friendly record of Split Fire's published Operator and weapon values, with old and new numbers where Ubisoft provides them.

Rainbow Six Siege Y11S3 Patch Notes — Balance Changes official source artwork
Official source media
Evidence status Verified answer
Last checkedAugust 29, 2026
PlatformPC · PlayStation · Xbox
Sources2 linked
WHAT CHANGED

A scan-friendly record of Split Fire's published Operator and weapon values, with old and new numbers where Ubisoft provides them.

Split Fire changes both Operator behavior and weapon values. The largest numerical cut is the SMG-12, while Kali receives lower scope magnification, more ammunition, and a faster CSRX 300 cycle.

Operator changes

OperatorPublished change
DokkaebiJegeo Payload needs continuous connection; interruption cancels it; tablet stays active; Impact EMP removed; Breach Charges added
KaliV-Lance switching no longer cancels ADS or lean state
LionScan warning reduced from 1.5 to 1.4 seconds
KapkanEDD damage increased from 60 to 62
EchoSonic Burst refill reduced from 16 to 15 seconds
AruniMK 14 EBR loses Muzzle Brake
TubarãoAR-15.50 loses Muzzle Brake

Weapon changes

WeaponSplit Fire value
MK 14 EBRDamage 60 → 56; mouse-and-keyboard first-shot multiplier 1.8 → 3.5
CSRX 300Scopes 5x/12x → 3.5x/8x; max ammo 36 → 51; pump time 1.0s → 0.8s; other handling values adjusted
SMG-12Damage 28 → 16; magazine 32 → 22; max ammo 129 → 111
AR-15.50Damage 67 → 59 with increased recoil and platform-specific first-shot changes
SPSMG9Damage 33 → 35

How to use these numbers

These are patch deltas, not a tier list. Lower damage or a changed first-shot multiplier can affect a weapon's handling, but the best choice still depends on range, recoil control, role, and the final live build. The responsible next step after September 1 is testing reproducible shots and recoil behavior, not declaring winners from one table.

For Noor's separate launch kit, use the Horus Lance and weapons reference. Return to the Split Fire hub for the season map and mode branches.

Sources

QUICK ANSWERS

Questions players ask next

Is the SMG-12 nerfed in Split Fire?

Yes. Ubisoft lists damage falling from 28 to 16, magazine capacity from 32 to 22, and maximum ammo from 129 to 111.

What changed for Dokkaebi?

Her payload needs a continuous connection and keeps the tablet active; interruption cancels it. Impact EMPs are replaced by Breach Charges.

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