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ANANTA PC Requirements, Windows, Controller, and Steam Status

ANANTA's hardware requirements remain unpublished; Windows 10/11 64-bit and DLSS 4.5, Super Resolution, Dynamic Multi Frame Generation, and a ray-traced world are officially confirmed.

ANANTA PC Requirements, Windows, Controller, and Steam Status official source artwork
Official source media
Evidence status Verified answer
Last checkedSeptember 2, 2026
PlatformPC
Sources3 linked
FIRST CHECK

ANANTA's hardware requirements remain unpublished; Windows 10/11 64-bit and DLSS 4.5, Super Resolution, Dynamic Multi Frame Generation, and a ray-traced world are officially confirmed.

ANANTA has not published final PC hardware requirements. Steam currently confirms 64-bit Windows 10 or Windows 11, but not the minimum or recommended processor, graphics card, RAM, or storage. Separately, ANANTA's official site confirms DLSS 4.5 with Super Resolution and Dynamic Multi Frame Generation for a ray-traced world; that feature announcement does not provide a PC parts list or a performance target.

RequirementMinimumRecommended
OSWindows 10/11 64-bit or laterWindows 10/11 64-bit or later
ProcessorNot publishedNot published
GraphicsNot publishedNot published
RAMNot listedNot listed
StorageNot listedNot listed
SSDNot listedNot listed

Hardware requirements: still unannounced

Steam gives the same operating-system entry for both minimum and recommended requirements. Its processor and graphics entries do not name final hardware, while RAM, storage, DirectX, SSD, network, resolution, and frame-rate targets are not listed.

The visual complexity of a trailer, another NetEase open-world game, or a mobile requirement cannot predict ANANTA's final Windows target. A page that assigns a processor, graphics card, memory amount, or storage figure today would be fabricating a specification.

Officially confirmed graphics features

The August 27 ANANTA announcement says the game is being upgraded from DLSS 4 to DLSS 4.5, including Super Resolution and Dynamic Multi Frame Generation. It describes those features in connection with ANANTA's ray-traced world and says they are intended to deliver higher frame rates and better image quality.

That is a feature confirmation, not a benchmark. The announcement does not identify a graphics-card tier, a required NVIDIA generation, a resolution, a frame rate, or the settings used. Until the developer publishes requirements or tested performance, no hardware recommendation can be drawn from the DLSS announcement alone.

Steam status and controller fields

The Steam page is available to wishlist but the game is not yet downloadable. It lists a planned release date of January 15, 2027, alongside single-player, Family Sharing, in-game purchases, chance-based purchases, chat, and online interactivity.

Steam's product data lists DualShock and DualSense categories with partial controller support. The listing does not provide a control map, remapping details, Xbox-controller support, gyro, haptics, or an accessibility sheet for PC, so those details remain unconfirmed.

Related coverage

For the release date and confirmed platforms, visit the ANANTA overview. For single-player, multiplayer, co-op, crossplay, and online requirements, see the ANANTA multiplayer and online answer.

Sources & evidenceOpen the references used for this page

QUICK ANSWERS

Questions players ask next

What are the ANANTA PC requirements?

Steam currently confirms Windows 10 or Windows 11 64-bit. It has not published final minimum or recommended CPU and graphics requirements, and RAM and storage are not listed.

What PC graphics technology has ANANTA officially confirmed?

ANANTA's official site confirms DLSS 4.5 with Super Resolution and Dynamic Multi Frame Generation for its ray-traced world. The announcement does not state a GPU requirement, resolution, or frame-rate target.

Is ANANTA on Steam?

Yes. The Steam product page is live for wishlisting, but the game cannot be downloaded yet.

Does ANANTA support controllers on PC?

Steam's product data lists DualShock and DualSense categories with partial controller support. Final mappings and support for other controllers are not published.

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