SYSTEMS & REFERENCE · CURRENT

ANANTA Gameplay: Combat, Traversal, Vehicles, and City Life

ANANTA combines environmental martial-arts combat with role switching, city events, vehicles, public transport, swinging, and exploration across layered urban spaces.

ANANTA Gameplay: Combat, Traversal, Vehicles, and City Life official source artwork
Official source media
Evidence status Verified answer
Last checkedAugust 27, 2026
PlatformPC · PlayStation · iOS · Android
Sources3 linked
AT A GLANCE

ANANTA combines environmental martial-arts combat with role switching, city events, vehicles, public transport, swinging, and exploration across layered urban spaces.

ANANTA's disclosed gameplay combines environmental martial-arts combat, multiple character roles, city events, vehicles, public transport, and aerial traversal. These are confirmed product systems, but the current footage is not a final control guide, difficulty test, mission walkthrough, or performance review.

Combat systems shown or described

  • Dodge, block, and counterattack during close combat.
  • Disarm enemies and use their weapons.
  • Turn environmental objects such as golf clubs and trash bins into weapons.
  • Use interactive terrain rather than relying on one fixed attack sequence.
  • Fight with a martial-arts presentation in streets and urban spaces.

NetEase says there is more than one way to win a fight. It has not published damage formulas, stamina rules, lock-on behavior, skill trees, weapon rarity, character kits, difficulty modes, or a parry-frame table. Those details cannot be inferred reliably from edited footage.

Traversal and vehicles

Steam describes cars, bikes, boats, and swinging. NetEase adds subways, buses, taxis, and helicopters. PlayStation's August 2026 reveal adds flying cars and hang gliders in the Chongxiao update.

These disclosures confirm variety, not ownership or availability rules. The sources do not explain whether every vehicle can be stored, purchased, stolen, summoned, customized, damaged, or used in every mission. They also do not define a fuel system, traffic AI, wanted level, fast travel, or racing economy.

City life and NPC behavior

NetEase describes interactive hotspots such as petting cats and encountering gang clashes, plus NPCs with behavior intended to make the city feel active. Players can break traffic rules, inspect passersby's phones, attend nightlife, and encounter events. Interiors span rooftops, middle levels, and ground floors.

The role system broadens those activities: official examples include a task-force captain, police officer, hacker, gang leader, delivery worker, and livestreamer. This is a character and perspective system, not evidence of online roleplay with other human players.

Sources

QUICK ANSWERS

Questions players ask next

What kind of gameplay does ANANTA have?

It is an urban open-world action RPG with martial-arts combat, environmental weapons, multiple playable roles, city activities, vehicles, public transport, and free traversal.

Can you drive cars in ANANTA?

Yes. Official material names cars, taxis, bikes, boats, public transit, helicopters, flying cars, and hang gliders, though access rules and ownership systems are not final.

Does ANANTA have Spider-Man-style swinging?

Official material shows and describes swinging between buildings. It does not publish the control scheme, upgrade path, or exact traversal restrictions.

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